Search found 187 matches

by Wolfgang
Thu Sep 26, 2019 4:07 pm
Forum: General
Topic: Camera stand launch
Replies: 5
Views: 12409

Re: Camera stand launch

Ringowig wrote:Camera stand ordered!...:-)
Welcome to the club.
by Wolfgang
Thu Sep 26, 2019 4:02 pm
Forum: General
Topic: Aerodrums - BS or Viable Practice Option?
Replies: 25
Views: 43400

Re: Aerodrums - BS or Viable Practice Option?

@Ringowig so that would be basically an Aerodrums ‘cocktail’ kit Hi Very nice find. XD Not sure what you mean with ‘share’ a kit....Im not sure of any means to export kit settings within Aerodrums...maybe that’s possible? Sure it’s possible, I’m doing this very often. I have Aerodrums installed on ...
by Wolfgang
Sun Sep 15, 2019 4:14 pm
Forum: General
Topic: Aerodrums - BS or Viable Practice Option?
Replies: 25
Views: 43400

Re: Aerodrums - BS or Viable Practice Option?

Ringowig wrote:^^^^^^^^Totally agree with all this!..
Thanks for your support. So we are at least two.
Nice you have reposted the John Riley's “Last Week” video. I would like to do a classified YouTube channel about Aerodrums and your video needs to be in there.
I’ve send you a pm.
by Wolfgang
Sun Sep 15, 2019 4:12 pm
Forum: General
Topic: Cymbal Swells
Replies: 2
Views: 7970

Re: Cymbal Swells

I’ve found your new video yesterday morning by chance. Very tasteful.
by Wolfgang
Wed Sep 11, 2019 3:55 pm
Forum: Support
Topic: Custom drum elementi kit and midi output
Replies: 13
Views: 19208

Re: Custom drum elementi kit and midi output

Thanks Yann for making things more clear. So kit placements are only for the “By element type” section and not for the “by individual element” part. So there is a bug. And sorry for not having signalled this already two years ago, but I didn’t know it was a one. I thought my workaround was normal be...
by Wolfgang
Tue Sep 10, 2019 4:34 pm
Forum: General
Topic: Aerodrums - BS or Viable Practice Option?
Replies: 25
Views: 43400

Re: Aerodrums - BS or Viable Practice Option?

@bkmsx, @Ringowig, @condordontsurf Nice to see you all coming in for defending our Aerodrums, but I think he’s just trolling. And PauloBucho got seduced by the dark side of the force (Sorry Paulo if you are passing by, but I couldn’t resist) @Ringowig Hi Ringowig, have you reposted your video? It’s ...
by Wolfgang
Tue Sep 10, 2019 3:21 pm
Forum: General
Topic: Camera stand launch
Replies: 5
Views: 12409

Re: Camera stand launch

I ordered April 23 and got it 4 days later. Compared to my self-crafted tripod solution I was a bit afraid if this stand would resist rehearsals or live-performances, with a lot of people moving around. But after having used it in numerous rehearsals and also for 3 concerts were 2 of them had been o...
by Wolfgang
Thu Aug 22, 2019 2:36 pm
Forum: Support
Topic: Custom drum elementi kit and midi output
Replies: 13
Views: 19208

Re: Custom drum elementi kit and midi output

Work using "BellX" name for elements and edit file for position number from 1 to X. Glad I could help you and thanks for having made me aware that it is possible to create empty elements and assigning midi notes to them. I Hope this "problem" is only related about ride bell type elements I don’t th...
by Wolfgang
Tue Aug 20, 2019 1:02 pm
Forum: Support
Topic: Custom drum elementi kit and midi output
Replies: 13
Views: 19208

Re: Custom drum elementi kit and midi output

I think that there is some sort of bug in some array and saving files. I think so too, for this I had to save after each modification. Another thing I remarked was that even after setting positions, when you come back to the midi configuration it still shows 1st position for all bells. If you look ...
by Wolfgang
Tue Aug 20, 2019 1:59 am
Forum: Support
Topic: Custom drum elementi kit and midi output
Replies: 13
Views: 19208

Re: Custom drum elementi kit and midi output

I’ve retried all. First I was re-doing what you have done, just assigning note numbers without setting positions. What I’ve got was this: Map30.name = Bell1 Map30.number = 1 Map30.channel = 10 Map30.note0 = 24 Map30.openness_cc = 0 Map30.positional_cc1 = 0 Map30.positional_cc2 = 0 Map31.name = Bell2...