Feature requests

Re: Feature requests

Postby eriklharper » Thu Jul 19, 2018 7:16 pm

Couple feature ideas that would be nice:

1. Ability to save custom kits for use on other computers
2. Ability to add and remove drum components from a custom kit without having to reposition all of the drums again
3. Display toms in the UI according to their real-world size like the cymbals.
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Re: Feature requests

Postby Richard » Fri Jul 20, 2018 12:39 pm

Thanks for these ideas. This might help:

1. This is possible though it's not user friendly. The drum kits are stored as plain text files in the subfolder "conf\drumkits" (inside your Aerodrums folder on Windows or application bundle on Mac). You can copy these files between computers. If you're using custom element files then these will also need to be copied (from "data\elements").

2. After changing the pieces in a kit you will be asked to reposition them. However, there is a button on this screen labelled "Skip". If you hit this button for the current piece, it will preserve its position and move onto the next piece. So you can skip through all pieces already positioned and only reposition any new pieces that have been added.

3. I believe the relative size of the tom icons in the 2D display is correct, for example the 14" hihat icon is the same size as the 14" snare drum and the 14" floor tom. Then the 8"/10"/12" rack toms appear smaller.
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Re: Feature requests

Postby chrispo1972 » Fri Jul 20, 2018 8:54 pm

Hi there, just bought Aerodrums as a practice tool and Im still finding how to set it up properly. My suggestions would be a second reflector on the shaft of the drum stick which would allow the camera to distinguish the orientation of the drum stick in 3d. There also needs to be a way of easily setting dead zones where a player doesnt want a drum/cymbal to be triggered. It seems that ATM the ride cymbal seems to trigger far too often even if its put far into the corner.
many thanks for creating a silent practice tool Chrispo
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Re: Feature requests

Postby Wolfgang » Fri Sep 07, 2018 7:34 pm

chrispo1972 wrote:Hi there, just bought Aerodrums as a practice tool and Im still finding how to set it up properly. My suggestions would be a second reflector which would allow the camera to distinguish the orientation of the drum stick in 3d. There also needs to be a way of easily setting dead zones where a player doesnt want a drum/cymbal to be triggered. It seems that ATM the ride cymbal seems to trigger far too often even if its put far into the corner.
many thanks for creating a silent practice tool Chrispo


Hi, I hope you are glad with your new Aerodrums. For your problem with your ride cymbal, if I may suggest you one thing, it’s not to make the same mistake like me in spending too much time with re-placing your elements. You should rather worry how your camera is set up and for me a camera-stand is a must if you want to do something serious! There are other important factors than just the positions of your elements, and these are the position, high and angle of your camera, the distance to your seat and it’s hight. If you change just one of them your kit will not react like you expect and you will have difficulties to hit all your instruments. And when you start to try to compensate this by replacing your elements you will be fastly lost with something not satisfying at all.

If you are a normal-sized person the standard-kits are quite good. Start with one of them after having setted up the camera correctly and try changing slightly your distance to it. And about the ideal camera’s height and angle Richard had posted this in another thread:
Richard wrote:The height from floor to camera base is 73.5 cm. The tilt angle is 2 degrees down.


Your are suggesting second reflector on the shaft of the drum stick, but this part is used for the reversed rebound on the palm of your hands. I would rather use something like a bracelet as a second reflector for this, but having just one camera capturing in monochrome (I think) I don’t think this could be realized.

And finally the drumstick orientation doesn’t really matters to me, I’m getting more troubled by the right/left hand swapping.
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