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Triggering percussion VST:s with hands alone

PostPosted: Fri Mar 25, 2016 5:32 pm
by JRC
For those of you triggering VST:s (as myself with various e-kits for different clients) such as Superior Drummer, Addictive Drums, Studio Drummer etc.

Would it be possible to utilize the reflective surfaces with your hands alone - like attaching the foot markers to your hands - to play congas in AD:s adpak "Session Percussion" for example?

Re: Triggering percussion VST:s with hands alone

PostPosted: Sat Mar 26, 2016 5:12 pm
by Richard
This is something we want to experiment with but haven't got to it yet. In theory it should work fine out of the box but in practice I don't know just how well it will work without tuning some of the internal parameters that are set for playing with sticks.

If you have Aerodrums and want to try it, I would not use the foot markers. Instead, I would use the spare pair of balls you get in the box. For a first test, try hold the balls between your fingertips or perhaps between parted fingers like in a Vulcan salute. If it's working well you could then try attach them to the top of some gloves or an elastic band that you'd wear around your hand.

Re: Triggering percussion VST:s with hands alone

PostPosted: Sun Mar 27, 2016 7:12 pm
by slavedave
Or perhaps velcro the reflective ball onto a glove? Interesting - I have several percussion VST's that I used to play with either a Handsonic, a Zendrum or a Yamaha DTX12 Multi. I may have a look at this when I get some spare time. Thanks for the idea

Re: Triggering percussion VST:s with hands alone

PostPosted: Mon Mar 28, 2016 12:05 am
by bkmsx
Knowing Aerodrums re the mod I use to hit heads with i think this would work ok if you can avoid the reflectors wobbling or bouncing or moving after impact, so would need to be a pretty solid method of attachment to your hand. Reckon using a mouldable plastic like polymorph could so the trick as can mould to user hand or finger and so tight fit means less wobble and accidental triggering.