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Samsung Gear VR (Powered by Oculus)

Posted: Thu Feb 04, 2016 6:12 am
by wccasey
Hi, all.

Is there a way to have the Aerodrums VR experience using the Samsung Gear VR?

I see that there is (will be?) support for the Oculus Rift and it so happens that the Samsung Gear VR is "Powered by Oculus." Hence my question.

My Aerodrums kit arrives tomorrow and I'm "well chuffed". Thanks for your fine work.

Cheers from the U.S!

Sincerely,

Carey Casey

Re: Samsung Gear VR (Powered by Oculus)

Posted: Thu Feb 04, 2016 9:33 am
by Richard
We do plan to support the Gear VR though I can't say yet if this will be released at the same time as our Oculus Rift support.

Re: Samsung Gear VR (Powered by Oculus)

Posted: Thu Feb 04, 2016 12:03 pm
by wccasey
Dude. We're only just beginning February, but you've made my year.

I cannot wait!

Thank you for the quick reply!

-C. Casey

Re: Samsung Gear VR (Powered by Oculus)

Posted: Thu Feb 04, 2016 1:27 pm
by eagleeyez
I also have the GearVR for S6, so this would be great. I have already experimented a lot with Unity and Vuforia, so I don't think it would be to difficult to implement. You just need to make the drums in Unity, have them syncronise to midi and then the app would be streamed to the GearVR. Or most likely using the wifi network.

Re: Samsung Gear VR (Powered by Oculus)

Posted: Sat Feb 06, 2016 12:59 pm
by paulobucho
Hi Richard!

Samsung Gear will may be supported by Aerodrums?

Does it mean that Aerodrums will be available on Android Systems?

Best Regards!
PB

Re: Samsung Gear VR (Powered by Oculus)

Posted: Sun Feb 07, 2016 10:32 pm
by Richard
No, it just means that the visual front end may run on Android.

Re: Samsung Gear VR (Powered by Oculus)

Posted: Mon Feb 08, 2016 2:37 pm
by paulobucho
Richard, that is EXCELLENT NEWS! CanĀ“t wait for it!